Reflections- Dialogue


I haven't changed anything about the game since my last post, but I've been thinking about it. Specifically, one decision I made that I'm quite happy with: The dialogue, or rather, the lack of it. I didn't initially choose to omit direct dialogue for any particular reason, but looking back, it allows for freedom of imagination. Since your partner isn't meant to be anyone specific, this is important, as it allows you to see them as saying what you want them to, and to some extent, being who you want them to. Until we create an AI capable of reading in someone's life story on the fly and generating the perfect partner for them, I think that's as good as it's going to get.

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warm & fluffy Play in browser
Jan 19, 2020

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